/**
 *  @file levelTitle.h
 *
 *  @date 8-dec-2009
 *  @author Ives van der Flaas
 */

#ifndef LEVELTITLE_H_
#define LEVELTITLE_H_

#include <string>
#include "sprite.h"

namespace si
{
/**
 * The title of a level. Is only displayed for x seconds at the start of a level.
 */
class LevelTitle: public si::Sprite
{
public:
	LevelTitle(std::string title):fTitle(title){}
private:
	std::string fTitle;
};

}

#endif /* LEVELTITLE_H_ */
